Support
More questions? Please explain your issue and contact us with your SteamVR report at dev@ cybershoes.io.
Quest 1 and 2 using SteamVR: see cybershoes.io/2quest
More questions? Please explain your issue and contact us with your SteamVR report at dev@ cybershoes.io.
Quest 1 and 2 using SteamVR: see cybershoes.io/2quest
Health and Safety Warnings (read prior use!)
Compatible Games (view table)
Game table explained (video)
Cable management (explore)
3rd party bar stools (explore)
Jumping and climbing (vertical movement) may induce motion sickness.
If you feel that the movement is too fast, lower the sensitivity slider on the receiver.
From watching the videos, it may appear that it is enough to swing the legs forward and backward. But there is more to it. You want that the roll is turning in one direction. Walking forwards: slightly lift your leg when placing the foot forward. Or, slightly lift your toes when putting the foot forward – this also lifts the roll from the ground.
A jump is triggered when the rolls are turning fast in opposite directions. Only for games that have the “jump!” in the game table. It may take up to a week, then your Cybershoes muscles are ready for all night long play sessions 🙂
Rolls have momentum – abrupt stop: place both feet on the ground.
Cloud streaming services do not work. Virtual Desktop streaming: works
We’re working on solving this AMD graphics card related issue. Please change to the branch called: legacy_ui
! Connect monitor to the same GPU (graphics card) as the headset. If you are on a laptop, force the system to use the high power GPU.
Please see this video on how to change to another branch.
Main Trouble Shooting Video
LEDs not blinking (video – please connect the black receiver to your PC!)
Receiver connection issues (only voice)
Multiplayer setup (video)
How to load a community binding (video)
Half-Life: Alyx specifics (video)
You can also help yourself by editing the active BINDING. Go to EXTRA SETTINGS, change the selection to “return with RIGHT hand”. Please see this (video), it explains the binding system. Contact us with the game you need assistance with.
The wireless adapter has no interference > please place the Cybershoes receiver closer.
No Viveport*. No cloud streaming services.
Game table (explaining video):
Happy to try adding support for a game that runs on the Cosmos but not with Cybershoes.
The type of hand controller makes the difference. Using index controllers on a Vive->please look for the Index column.
* No-one asked yet for Viveport. You can contact us with your SteamVR report, then we can see the Viveport IDs of the games that you’ve played on this day. We can try to add them. If it is more games, please tell us the order in that you’ve launched the games.
Quest 1 and 2 using steamVR: see cybershoes.io/2quest
Install Oculus and SteamVR software bundles.
Install Revive for select Oculus games.
Game table (explaining video)
Quest + Link Cable is exactly like the RiftS.
Quest + Virtual Desktop is more like VIVE.
SteamVR not accessible? See 3d.run/oc or the corresponding short-link in the game table.
Software might be blocked. Please turn on:
steamVR->settings->startup->ADD-ONS: “sample_treadmill”
steamVR->settings->startup->OVERLAY APPS: “Cybershoes”
Install Windows Mixed Reality driver for SteamVR
Game table (explaining video):
WMR headsets use a different controller layout. For older games it is necessary to load the community bindings (video).
All games that were tested with the Reverb G2 worked, in case you’re having troubles with a certain game, please conmtact us dev @ cybershoes.io
Install PIMAX drivers.
Game table (explaining video):
Using VIVE wands > look for VIVE
Using INDEX controllers>look for INDEX
Troubles: please disconnect the Cybershoes recevier and verify that the game runs. Connect hand controllers first, then launch SteamVR.