Since 2015 we have been in the pursuit of making walking in virtual reality a possibility because we believe walking is the most fundamental way of how space can be accessed. We realized how closely VR content is linked to this potential, and we do love good content, but our passion is to dig deeper – to the fundamentals of the Man-Machine Interface.
MSc MICHAEL BIEGLMAYER
Director, Owner & Inventor
After his studies of architecture, Michael worked for the architect Günther Domenig, focusing on the design of the T-Mobile Center and the Domenig presentation at the Architecture Biennial of Venice. He also worked as set design assistant at the New York theaters La Mama, the Public Theater NYC and later at the Burgtheater Wien (2004-2006).
In 1999 he co-founded the artist group Assocreation; in their scope are works for the Ars Electronica, the Biennal of Valencia, Europalia Brussels, MachineRAUM Denmark, Katmandu International Art Festival, European Capital of Culture Istanbul 2010 – and many more.
MSc IGOR MITRIĆ LAVOVSKI
Igor Mitric Lavovski is an architect, product developer and researcher. Previously he worked as an architect on diverse industrial projects before shifting his interest to the entertainment industry. Through the years he gained experience as the art&technical director in developing VR games and management of growing teams.
At Cybershoes GmbH he is leading a marketing team and a development of solutions/games for VR headsets and Android/iOS applications.
Head of Workshop
George is the key mechanist behind Cybershoes production and media design consultant.
Embedded Systems Programmer
Andreas is the game logic and hardware programming consultant.